Visual concept development and art direction for Disney’s ‘Tron: Ares’.

Client - Disney Studios

Director - Joachim Ronning

Creative Director - GMUNK

Lead Concept Designer - Toros Kose

The longest running project of my career to date (spanning over a year) and one of the most fun and stimulating endeavors so far, this was a deep dive into world building and story driven concept development.

This project breaks down the work that went into creating the concept for a major moment in the film; the scene where the main character, Eve, gets scanned and transported to the Grid.

This page is still in development.

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